Game Info | |
Name: | Chance Game |
Year: | 2010 |
Made in: | HTML |
Play game |
While my Gamez Archive⢠catalogs a lot of the games I've made, it doesn't catalog all of them. This is partially because some of these games are lost to time. Other games were just never finished and what was made for them isn't interesting enough to catalog them regardless. And finally some games just... don't really seem significant enought.
I've done my fair share of Game Maker tutorials for classes from high school and college. Technically, each time I followed one of those tutorials I made a new game! Of course following a tutorial doesn't mean that game is mine, but typically to show off and feel more accomplished I'd add something big and ambitious of my own to these tutorial games. I still don't really think that's enough to list it on this catalog (outside of a few incredibly avant-garde exceptions).
In 2015 as part of an assignment for a Game Development class, I developed levels for a game whose core mechanics and aesthetic were already developed for us. We were just supposed to design our own levels. While Level 3 of my Koala game was uniquely cruel and hellish, I don't really want to list it on this catalog.

... So with that being said, I think it'd be fun to feature a game that I initially considered way too insignificant to feature on this Gamez Archiveā¢. It is astonishingly simple and barely qualifies as a game at all. Yet in that bare simplicity is something that would keep my friends and I at school way more entertained than we ever had any right to be.
Chance Game was originally developed by me early on in computer programming class in high school. Every new school year I'd add it back into my user folder so I could play it in my free time. I passed it around to a few friends and would often find them playing it. And yet at the end of the day it was just a tiny, basic, unstyled web page.
While its honestly stronger in resemblance to a JavaScript tutorial example than an actual game, I think it's fun to highlight this game in particular because it was made only a few months before Super Battle-tan. It's fun to see that I was experimenting with game-like experiences in JavaScript and then thought "hey... I bet you could make an actual game with HTML and JavaScript together!". Fast forward a decade and I've since made full games that run completely in the browser, and that isn't even a novel concept anymore.
Game Description:
Click the text and if you're lucky you'll continue into the next round. Each round, the odds become less in your favor. Can you win them all?
Images:
